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San francisco rush 2049 arcade
San francisco rush 2049 arcade














To limit it to run on this card (not that it couldn't run on other 3D

SAN FRANCISCO RUSH 2049 ARCADE CODE

So the game does exist on the PC but has code You will have to buy the new Quantum Raven 2D/3D card based on the 3DFX If you ever want to get San Francisco Rush: Alcatraz edition on your PC There's still hope from Midway, as we're waiting for their reply on the Midway/GT/Atari figure out the PC rights. "Got an answer from Brian Bruning regarding the delay:ĭon't have a current status. If the story is true, i'm gettin in touch with Bria n Bruning and

san francisco rush 2049 arcade

Provide an arcade perfect translation for Voodoo 2, i'll let you know "Well we just learnt that San Francisco Rush has been pushed for a Q2ĩ8 release or so, according to rumours it was being held back to Number of people that could play the PC port of SF rush. Obsidian Raven boards could play PC version, thus severely limiting the Was for Voodoo2) then as plans finalized, it was announced that only The first part of the information below is OLDER news (i.e. (original SF Rush for PC that was meant to come out in 1997 was canned) Quantum3D Raven board which used a 3Dfx Banshee chip. Here is some info on the PC San Francisco Rush The Rock: AlcatrazĮdition - apparently released in 1998, but only for PCs with a It is only average, however, so this may explain the lack of PC I am fairly sure this came out on Dreamcast as we have a game of the same > on how it compared to the original arcade ? > Assuming it was obscurely released, if you've played it, any impressions > I *vaguely* faintly recall reading that it had been released, but that it > and / or San Francisco Rush The Rock: Alcatraz Edition ? > can anyone tell me what actually happened to the PC version of San > So, there's the background to refresh your memory. > I dunno if V2 would have factored into a PC port of the V1-based SF Rush > graphics capability than the SF Rush arcade games. > would have arrived, the Voodoo2 would have been out, giving PCs more > used somewhat beefed up Voodoo 1 technology. > consumer 3Dfx Voodoo cards, naturally, since the original arcade games > -Then- there was supposed to be a PC port of San Francisco Rush - either > Co-Processor, and smaller amount of memory.) > weaker hardware (93 MHz MIPS R43xx, the 150K polygon/sec Reality > graphics were trimmed down noticably to be able to run on N64's slightly > Nintendo-64, and although it was a very decent console conversion, the > from there, the original San Francisco Rush was converted to the > and San Francisco Rush The Rock: Alcatraz Edition, games from 1996. > was known as the Atari 'Flagstaff Hardware' - it powered the arcade > the entire arcade board (MIPS CPU + Obsidian board + memory + sound + > arcade machine had the additional TexelFX chip and 2 MB RAM beyond what > 3Dfx Voodoo Graphics card (Voodoo 1) since the Obsidian board in the > this graphics configuration was a little better than a standard consumer > 3Dfx graphics chips: one PixelFX chip w/ 2 MB RAM + two TexelFX chips > the original San Francisco Rush was a coin-op arcade game by Atari that "josh aleste" wrote in Does anyone know if the announced PC port of San Francisco Rush ever got if it came out at all.Īssuming it was obscurely released, if you've played it, any impressions on I *vaguely* faintly recall reading that it had been released, but that it So, there's the background to refresh your memory.Ĭan anyone tell me what actually happened to the PC version of SanĪnd / or San Francisco Rush The Rock: Alcatraz Edition ? I dunno if V2 would have factored into a PC port of the V1-based SF Rush

san francisco rush 2049 arcade

Have arrived, the Voodoo2 would have been out, giving PCs more graphicsĬapability than the SF Rush arcade games. It was to be ported for PCs withĬonsumer 3Dfx Voodoo cards, naturally, since the original arcade games used Then- there was supposed to be a PC port of San Francisco Rush - either theĪlcatraz Edition, or perhaps both. Weaker hardware (93 MHz MIPS R43xx, the 150K polygon/sec RealityĬo-Processor, and smaller amount of memory.) Graphics were trimmed down noticably to be able to run on N64's slightly Nintendo-64, and although it was a very decent console conversion, the Was known as the Atari 'Flagstaff Hardware' - it powered the arcade SanĪnd San Francisco Rush The Rock: Alcatraz Edition, games from 1996.įrom there, the original San Francisco Rush was converted to the The entire arcade board (MIPS CPU + Obsidian board + memory + sound + Machine had the additional TexelFX chip and 2 MB RAM beyond what the This graphics configuration was a little better than a standard consumerģDfx Voodoo Graphics card (Voodoo 1) since the Obsidian board in the arcade The original San Francisco Rush was a coin-op arcade game by Atari thatģDfx graphics chips: one PixelFX chip w/ 2 MB RAM + two TexelFX chips Archived from groups: .nvidia.games.action., ( More info?)ĭoes anyone know if the announced PC port of San Francisco Rush ever got














San francisco rush 2049 arcade